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Strategy (PC)

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Sins of DRM lead to Sins of a Solar Empire

Great software does NOT have to be crippled with DRM!
March 12th, 2008

Worms World Party (N-Gage)

Worms goes portable on the Nokia N-Gage, tons of games, training and other items to tackle all arrive on the handheld.
December 21st, 2004

Age of Mythology Review

Age of Mythology (AoM) is MicroSoft’s latest real-time strategy game. Built on the Age of Empires game engine, AoM combines the resource management aspects of Age of Empires and adds a new twist—gods and creatures from classic mythology. Together, the solid Age of Empires resource- and technology- management mechanics, combined with the influence the gods have over the flow of the game, lead to a fast-paced game with a multitude of strategic possibilities.
February 15th, 2003

Warcraft III Beta Test Review

Ever since it was announced, Blizzard Entertainment’s WarCraft III has been hotly demanded by Real-Time Strategy (RTS) fans everywhere. WarCraft II was and is widely considered to be one of the titles that solidified RTS as a distinct genre.
March 28th, 2002

Conquest: Frontier Wars Review

It seems that no review of Conquest: Frontier Wars would be complete without first giving a mention about its tumultuous past. Highly anticipated by many, C:FW almost never made it out of the construction queue.
December 28th, 2001

Divided Ground: Middle East Conflict Review

War games have covered many of the famous wars of modern history - the US Civil War, World War I, World War II, and more - in their many battles and theatres. The 20th century conflicts in the Middle East, however, are covered for the first time by a major player in this genre, Talonsoft. Talonsoft's Divided Ground: Middle East Conflict 1948-1973 chronicles first the war surrounding the birth of the modern state of Israel and its subsequent wars of survival in 1956, 1967, and 1973.
December 7th, 2001

Operation Flashpoint: Cold War Crisis Review

Jump back in time to 1985. Soviet resistance groups are opposing Gorbachev’s new policies, and take over an island where NATO forces are stationed. In this warsim, you begin as an American soldier, fighting against the Soviets in this simulation.
November 2nd, 2001

MechCommander 2 Review

It appears that the Battletech universe is never at rest. In some form or another conflict constantly rages across the Inner Sphere, which is itself the fragmented remains of an old Terran empire known as the Star League. Strife and disorder rule the day as the various Successor States of the Star League vie for supremacy and one of the flashpoints in their struggle is the planet Carver V.
August 7th, 2001

WWII Online: Blitzkrieg Review

World War II was arguably one of the most bloody and violent times in human history. It was a time when combat was still actually fought by large numbers of brave men and women who risked their lives out in the battlefield rather than by pushing a few buttons from somewhere safe and watching the result from behind computer screens (as mostly is these days).
July 26th, 2001

Mechcommander 2 Preview

The original MechCommander was but one of many games set in the Battletech universe. It had a good storyline and some cool graphics for its time and I enjoyed commanding the various mechs as they battled across the battered landscape of Port Arthur. It was followed up by the release of MechCommander Gold which included an expansion campaign as well as new options and new mechs. Now we are on the verge of getting MechCommander 2, and it looks very promising indeed.
July 4th, 2001

Empire of the Ants Review

Everybody has spent some time in their childhood life examining these creatures, sometimes even playing God with them by feeding them sugar cubes and following the resulting line back to their colonies or flooding their home with water (bwahahaha!!). Some kids even went as far as getting their own ant colonies to watch them work. In any case, the developer Microids has given us the chance to run our own colony without the annoying problem of escaping ants. Published under Strategy First, Empire of the Ants can essentially be described as an RTS with elements of sim-style micromanagement mixed in.
June 26th, 2001

Warcraft III Preview Part II

Last month was that of May, and for many people it meant term papers, and cramming for finals as everyone prepared for the impending summer. Fortunately for me, this also meant that the Electronic Entertainment Expo (E3 for all of you uncouth folks out there) would be making its way back to the Los Angeles Convention center. As usual I was as giddy as a schoolgirl at the opportunity to go and rub elbows with the gaming bigwigs as I had done last year. This year’s E3 however was a bit if a disappointment.
June 1st, 2001

Waterloo: Napoleon's Last Battle Review

Waterloo – The name is synonymous with utter and total defeat, due to what can arguably be the biggest event of 1815. Without going into too much historical background, this was the site of Napoleon Bonaparte’s last battle against the combined might of the Anglo-Allied forces arrayed against France. Even to this day, the subject of Waterloo provides great fodder for debate, especially between historians who like discussing “what if?” scenarios.
May 30th, 2001

Star Trek: Away Team Review

Activision combines team based action & strategy to form a title unlike any other Star Trek PC Game on the Market. Daryl discusses his experience in playing Star Trek Away Team.
April 24th, 2001

Tropico Preview

Welcome to Tropico, the new creation of PopTop and GODgames. Here you can fulfill all your wildest dreams of becoming a power-tripped dictator all with a few clicks of the mouse. From importing and exporting crappy cigars, to cheating in elections, and building those tourist attracting brothels, you truly are the man in control.
April 20th, 2001

Europa Universalis Review

Spanning 300 years of Europe’s colourful history and giving you a potential of over “800+ named provinces” to conquer… err control, EU promises to give megalomaniacal gamers a chance to satisfy their dark urges for world exploration, conquest and of course, domination.
April 17th, 2001

Sudden Strike Review

Through all the ups and downs of the RTS genre over the last several years, one theme has been largely ignored - WWII. Turn-based strategy games have typically dominated the WWII scene with games such as 101: The Airborne Invasion of Normandy and others. While turn-based games might offer more grit and depth than RTS, they sometimes miss the mark in the action and graphics departments.
January 12th, 2001

Red Alert 2 Review

Picture yourself sitting peacefully in the comfort of your living room watching your favorite television program, when suddenly a newscast flashes on the screen declaring that invading Soviet armed forces have destroyed the Statue of Liberty and their next target is Washington, D.C. and the Pentagon. Such a dreaded scenario plays out in Command & Conquer Red Alert 2, the long overdue sequel to the RTS game that helped put real-time strategy on the map.
December 5th, 2000

Space Empires IV Review

Space Empires IV is a turn-based strategy game, developed by Shrapnel Games. As the name implies, Space Empires IV is set in a science-fiction universe, and your objective is to lead your race into a dominant position in interstellar politics. Space Empires IV focuses on things from a planetary level and up—so its closer to the Master of Orion (MOO) series than it is to, say, Alpha Centauri. However, the game has many innovations that make it distinct from its cousins.
November 29th, 2000

Panzer General III: Scorched Earth

Developed by SSI, Panzer General III (PGIII) is a turn-based strategy game, set in World War II. The game focuses on the European theatre. In particular, the battles between Russia and Germany are covered in great detail, allowing you to faithfully re-enact critical points in the war.
November 20th, 2000

Close Combat: Invasion over Normandy Review

Atomic’s newest addition to its’ real time strategy game Close Combat, Close Combat: Invasion Normandy has just been released and seems to be staying true to it’s successful formula. Depending on who you are that could be a good or bad thing. In this new title you control the outcomes of the D-Day landings from June 6, 1944 all the way through the to fight for the Cotentin Peninsula.
November 10th, 2000

Sacrifice Review

From games such as MDK, and Earthworm Jim comes the next PC title from Shiny Entertainment, the real-time strategy title like no other. Imagine if you will, a third person RPG/Action/Adventure game similar in fashion to Drakan, mixed in with a 3d RTS such Myth, and you can kind of get a glimpse of the unique style of gameplay found in Sacrifice.
October 31st, 2000

Homeworld: Cataclysm Review

Homeworld Cataclysm stands as a fine example of how to expand a game franchise with exactly the right mix of additions and enhancements to gameplay. To take an award winning RTS title like Homeworld and make it even better is a feat in itself. Cataclysm gracefully takes the series to a higher level in just about every facet of the game.
October 2nd, 2000

Space Empires IV Hands On Preview

The 4X (eXplore, eXpand, eXploit, eXterminate) genre is an old, established one, built on the achievements of classics like Stars! and Master of Orion. As years have passed, more features, better graphics, and multiplayer capabilities have been added. However, the core gameplay is still the same, despite these innovations. The emphasis has been on customizability and an ever expanding array of game options. Space Empires IV is the latest addition to this genre. It is highly customizable, has a broad and deep technology tree, and is blessed with a clean, streamlined interface.
September 25th, 2000

Submarine Titans Review

In today’s RTS world, the term “strategy” is synonymous with the terms “clicking” and “scrolling”. Many a would-be general has haggled over endless hours spent babysitting individual units and relaying orders to dense AI. Such disenchanting titles as Dune 2000 and Corsairs has bred a new spat of spoon-fed gamers who wouldn’t be allowed to command a latrine, let alone a platoon, in the event of a real war.
September 13th, 2000

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